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Aesthetics and Design for Game-based Learning Dimension:Paperback The purpose of this workbook

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Description

The purpose of this workbook is to provide a user-friendly guide to short-term assessments and activities to help people manage their issues related to trauma

Based on extensive analysis of real-time

Now in a revised and updated second edition

Between the Idea and the Reality is a must-read for educational leaders drawing on the author's extensive experience in the education sector and as a professional musician to offer universally applicable insights

Aesthetics and Design for Game-based Learning Dimension:Paperback The purpose of this workbookAesthetics and Design for Game based Learning provides learning designers with insight into how the different elements that comprise game aesthetics can inform the design of game based learning.

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